I. Primary Question the Author is Trying to Address
Part Two of Understanding Media furthers the question that part one poses: in short, how can media be understood as extensions of man? Furthermore, McLuhan also examines how different types of media have effects on society and humankind.
II. Project of the Book and its Overall Aim
Following the theoretical working-definition set up of part one, part two seems to put McLuhan’s ideas into action and examines different media with his theoretical framework in mind. Thus, each chapter in this section contributes to the understanding of media as an extension of man by examining each different medium within the theoretical framework he has established. These chapters engage with the ideas of the medium as the message, how media is decentralized, etc.
III. Rhetorical Moves and Major Arguments
I did not read every chapter in part two of Understanding Media, but I will examine closely the chapters I did read here.
Chapter 8, The Spoken Word: Flower of Evil? As a start to the second part of McLuhan’s book, the subject of this chapter is particularly striking. As the first medium he examines within his theoretical framework, the spoken word might seem to be an unlikely choice. But, with what has preceded this chapter, it seems to make some sense. In part one, McLuhan explains that the medium is the message and as a result each medium contains another medium; this containment seems to occur ad infinitum except to the point at which one reaches pure media such as light and thoughts. Within this framework speech can be viewed as a medium/extension of man. The most important move McLuhan makes in this chapter is, in effect, to denaturalize the natural by calling attention to the arbitrary constructed-ness of spoken language. It seems effective as well to frame this section with a discussion of the extension of man that is perhaps the closest to us (i.e. if we were to map out extensions and auto-amputations, I think we would/could say that in the series of amputations speech might be the first, in which our thoughts become mediated by spoken words).
“The patterns of the senses that are extended in the various languages of men are as varied as styles of dress and art. Each mother tongue teaches its users a way of seeing and feeling the world, and of acting in the world, that is quite unique” (114).
Chapter 9, The Written Word: An Eye for an Ear In this chapter, McLuhan proclaims that “Western man has done little to study or to understand the effects of the phonetic alphabet in creating many of his basic patterns of culture” (118). He follows this statement by saying it may already be too late, in the electric age, to address this question, but he’s going to do it anyway. And in examining the issue–how the phonetic alphabet has created basic patterns of Western culture–McLuhan is able to illustrate and argue that “the phonetic alphabet, alone, is the technology that has been the means of creating ‘civilized man’–the separate individuals equal before a written code of law” (120). Thus, McLuhan charges phonetic literacy with the creation of the individual (a fair enough claim, perhaps) and in turn with the creation of Western civilization as we have known it. However, as he will illustrate later in part two, while this shift has created civilization as we know it, it is also seemingly ill-suited to account for society as it is becoming in the electric age.
Chapter 12, Clothing: Our Extended Skin I read this chapter not because I think it’s particularly relevant to my scholarly interests but because I like clothes. I also like performance theory, and since clothing goes well with that, I figured this would be a good chapter to look at.
In this chapter, McLuhan seems to mark the shift from the industrial, visual, patterned and alphabetic-literacy oriented culture to a decentralized, diffusely sensorial, electric culture/age. He writes: “In a word, the American woman for the first time presents herself as a person to be touched and handled, not just to be looked at. … [I]t is relatively easy for us now to recognize clothing as an extension of skin. … Gone are the thrills of strip-tease. Nudity could be naughty excitement only for a visual culture that had divorced itself from the audile-tactile values of less abstract societies” (164-165). McLuhan concludes the chapter by explaining that “the electric age usher us into a world in which we live and breathe and listen with the entire epidermis” (166).
Chapter 13, Housing: New Look and New Outlook McLuhan furthers that important final point of chapter twelve in the following chapter on housing, discussing housing as the equivalent of clothing on a larger social scale. I’m still pondering this chapter and may return to say more about it later.
Chapter 16, The Print: How to Dig It In this chapter, McLuhan makes a few statements that seem important to the work as a whole. First, McLuhan writes about print technology the following: “Repeatability is the core of mechanical principle that has dominated our world, especially since the Gutenberg technology. The message of the print and of typography is primarily that of repeatability” (218). This aspect of print, its repeatability, seems to be important according to McLuhan: “The print in its clumsly woodcut-phase reveals a major aspect of language; namely that words cannot bear sharp definition in daily use” (219). With this statement, McLuhan illustrates how print lends itself to standardization in a literate, visual culture.
Second, McLuhan discusses the movement from visual, industrial culture to tactile, electric culture. He illustrates this shift with an interesting shift in his terminology when discussing the work of Lewis Carroll, first talking about “space-and-time” and then “the electronic age of space-time” (220). Although a minor point, the distinction between these two terms (and seeing these two phrases as distinct terms) could potentially be highly useful for conceiving what has shifted precisely in our conception of space in the electronic age.
Finally, McLuhan concludes this chapter writing: “Relativity theory in 1905 announced the dissolution of uniform Newtonian space as an illusion or fiction, however useful. Einstein pronounced the doom of continuous or ‘rational’ space, and the way was made clear for Picasso and the Marx brothers and MAD.
The dissolution of space-and-time to become space-time seems to be an apt way of describing the shift between the literate culture we have emerged from and the electric age we have entered. The implications of this shift are, as McLuhan points out, that it has created space for Picasso and the Marx brothers, but I am curious about how this has affected our everyday experiences currently. This is something I will try to tease out further later on in the post.
Chapter 17, Comics: MAD Vestibule to TV After reading this chapter, I wonder if it informed McCloud’s understanding comics much. It seems to tackle similar lines of thinking.
According to McLuhan, “the print and the comics provide a useful approach to understanding the TV image,” and “the print is clue to the comic cartoon, just as the cartoon is clue to understanding the TV image” (225). Thus, McLuhan mostly examines in this chapter how the comic was affected by the TV image and how changes in the comic caused by the TV image indicates a social shift and illustrates how the TV image has changed culture.
McLuhan writes: “With the arrival of TV and its iconic mosaic image, the every life situations began to seem very square, indeed. … He [comic artist Al Capp] felt Americans had lost their power to laugh at themselves. He was wrong. TV simply involved everybody in everybody more deeply than before. … Depth involvement encourages everyone to take himself much more seriously than before” (226-227). I find this description of the shift especially intriguing and important to consider, especially forty-five years after this was written, to understand what the potential effects of such a shift as McLuhan theorizes it has been, In short, I don’t think he’s wrong about this at all, and I think this has had some very lasting cultural effects/trends/changes that we have yet to examine from this perspective (as far as I know, at least).
Chapter 23, Ads: Keeping up with the Joneses As ads are likely the most pervasive form of visual rhetoric (or at least, the most pervasive form with the most blatant arguments), I was especially interested to see what theoretical points McLuhan would be making in this chapter. He writes, “To put the matter abruptly, the advertising industry is a crude attempt to extend the principles of automation to every aspect of society”‘ (306). To accomplish this extension of the principles of automation, ads are designed in rather specific ways, which I think reflect their primary aim as McLuhan sees it: “Ads are not meant for conscious consumption. They are intended as subliminal pills for the subconscious in order to exercise an hypnotic spell…” (307). McLuhan also points out that “Some writers have argues that the Graphic Revolution has shifted our culture away from private ideals to corporate images. That is really to say that the photo and TV seduce us from the literate and private ‘point of view’ to the complex and inclusive world of the group icon” (309).
The key concepts that he develops here, I think, are the notions of sublimination and iconization.
Chapter 24, Games: The Extensions of Man I found this chapter to be incredibly exciting to read, which maybe is a silly statement but it’s true nonetheless. My excitement stemmed from the fact that this chapter may be the part of this work most relevant to my own scholarly interests–examining how play is a medium and technology (and a rhetorical medium at that…).
McLuhan defines games as follows:
Games are popular art, collective social reactions to the main drive or action of any culture. Games, like institutions, are extensions of social man and of the body politic, as technologies are extensions of the animal organism. Both games and technologies are counter-irritants or ways of adjusting to the stress of the specialized actions that occur in any social group. As extensions of the popular response to the workaday stress, games become faithful models of a culture. They incorporate both the action and the reaction of whole populations in a single dynamic image (316).
With this definition, I think McLuhan has given me a rather solid way of answering the question of what we’re doing when we go online. As he writes, “games are dramatic models of our psychological lives providing release of particular tensions” (317).
Chapter 26, The Typewriter: Into the Age of the Iron Whim McLuhan illustrates the democratizing power of the typewriter technology in this chapter. He writes: “…The typewriter…carried the Gutenberg technology into every nook and cranny of our culture and economy,” and “as expediter, the typewriter brought writing and speech and publication into close association” (351).
Chapter 29, Movies: The Reel World In this chapter, McLuhan works again to defamiliarize the very familiar experience of film watching: “The business of the writer or film-maker is to transfer the reader or viewer from one world, his own, to another, the world created by typography and film. That is so obvious, and happens so completely, that those undergoing the experience accept it subliminally and without critical awareness” (384). This assessment, I think, still proves to be mostly true of the filmic experience. The subconscious experience of film, like ads, would seem to indicate the importance of critical engagement with the texts.
Chapter 30, Radio: The Tribal Drum In this chapter, McLuhan addresses the influence of radio, comparing it as a medium to television. McLuhan writes the following about radio: “Radio provides a speedup of information that also causes acceleration in other media. It certainly contracts the world to village size, and creates insatiable village tastes for gossip, rumor, and personal malice. But while radio contracts the world to village dimensions, it hasn’t the effect of homogenizing the village quarters” (408). This last point seems to be especially poignant to me as I think about online interactions and how communication technologies continue to collapse space-and-time into space-time, but without necessarily causing absolute universalization or homogenization.
Chapter 31, Television: The Timid Giant After reading this chapter (which I think may have been the longest in the entire book), I was most curious as to how one might rewrite this chapter today with the perspective of the forty-five years that have lapsed between McLuhan’s work and now. McLuhan makes many interesting points in this chapter, but to focus on a few, I am highly interested in his use of the term “synesthesia, or unifed sense and imaginative live” (420) to describe the effects of living in a television-mediated world. It would an interesting project, I think, to see how this experience of perception has become a more diffuse practice.
Chapter 33, Automation: Learning a Living In the introduction to this chapter, the editor explains that automation “is characterized as electric logic” (458). With this working definition in mind, I turned to McLuhan’s text. To begin this chapter, McLuhan writes: “Automation is information and is not ends jobs in the world of work, it ends subjects in the world of learning. It does not end the world of learning. The future of work consists of learning a living in the automation age. This is a familiar pattern in electric technology in general. It ends the old dichotomies between culture and technology, between art and commerce, and between work and leisure” (459). What is most striking about the beginning to this chapter is the accurate description it seems to hold in representing our current position in the electric age.
McLuhan goes on to talk about the emphasis automation and electric logic places on process and discusses the outdated model of subject-oriented education. And McLuhan concludes by explaining that electric energy creates decentralization and a new logic that, he seems to argue, mustn’t be panicked over with a guiding vision of a “projection into the future of mechanical standardization and specialism” because the time of these logics is “now past” (473).
IV. Intersections between Author’s Interests and my own
McLuhan’s insights in part two into the different types of media as extensions of man have really pushed me to start thinking about how some of these concepts could be extended and rethought within out current technological/electric moment.
Most prominently, I have puzzled over the notions of a shift from “space-and-time” to “space-time”, his definition of games, and automation as learning a living.
The idea of “space-time” seems to encapsulate perfectly for me the idea of spatial and temporal realities in online environments. These are elements of online interactivity that I have struggled to discuss adequately but they are still important facets of the online experience that need to be taken into consideration, I think. As spaces in which rhetorical activity happen, online spaces of interactivity are in fact affected by the boundaries and issues of space-time; although many of the limitations of these designations (poor word choice, but how would we term this? dimensions?) have been overcome online, it is interesting to see how they are reconfigured and reconstructed in many ways. Moreover, in some ways space and time, as separate entities and boundaries, cannot be completely overcome nor are they completely collapsed into one another. A tension still exists, I think, but I am interested in exploring how we negotiate these issues online, what they’re effects are, and first and foremost, how we should approach and discuss them.
As I said before, McLuhan’s definitions of games seems absolutely perfect for discussing the sort of rhetorical online activities I am interested in looking at. I will wait to say more on this though until I read Gaming Lives….
Finally, I am interested in the ways in which education as we practice and participate in it may no longer serve our interests in an environment so dictated by electric logic. Reforming education systems would take a long time, of course, and I think there have been plenty of reasons for it to remain subject-oriented as it has. But I am mulling over this notion of education in the face of electric logic, and how students respond to their education. Would they enjoy it more/respond better if we restructured it? Would it be more effective? I guess thinking about WAC initiatives starts to address these concerns in a way. But, maybe that’s still too subject-oriented. What would education look like in a world with electric logic and focused on process primarily?
V. Questions, Disagreements, Concerns
There were many points in Understanding Media at which I had to remind myself that McLuhan was writing in 1964. I also felt at some points he made some statements with very broad sweeps, but this too, I think, can sometimes be effective in theoretical works in starting a conversation.
But I do have to note that one claim he made which was particularly striking was in chapter thirty in which he wrote that “Ireland, Scotland, and Wales have undergone a resurgence of their ancient tongues since the coming of radio…” (409). Such a claim seems a bit outrageous to me, and upon review would likely make me read some of his other assertions a bit more carefully.
Given all of this, however, it has been most intriguing to see the points at which his predictions and assessments have proven to be rather shockingly accurate. Moreover, reading this book has been incredibly helpful in providing me with a set of working definitions and concepts that I will be able to tease out and begin to apply to my work and to use to read other critical works to see how McLuhan’s ideas may have framed and/or informed them.
McLuhan, Marshall. Understanding Media: The Extensions of Man. 1964. Ed. W. Terrence Gordon. Corte Madera, CA: Ginko Press, 2003.